How To Play FB Pro98 Via TCP/IP


 

Here's what you do: (of course you are already connected to the net)

1. The Non Hosting Team needs to know the IP address of the Hosting team. There are a couple of ways to find this. If you use Windows 98 or ME then you can go to start -> run ->winipcfg. If you use Windows XP, then you can 1)just go down to your connection icon down in the lower right hand corner and double click on it and go to details. From there, go to details and the ip address is listed as the "Client IP Address." This is useful if you have a dialup or a DSL account where you have to login before connecting. 2) You can go to start -> run -> ipconfig. This will bring up a DOS Shell window with your ip address.
2. Both teams need to have the correct GAMExxyy.IN file loaded in the FBPRO98 directory. For an example, let's say  it was GAME1111.IN
3. Start the game up. 4. Click on the Online/Remote Play button (figure 1)

fig 1

 


5. Click on the League button that pops up (figure 2)

fig 2

 


6. Be sure the Online bullet is highlighted, and then DOUBLE click on your GAMExxyy.IN file (figure 3)

fig 3

 


7. Click on the Network/Modem bullet, and then click on the OK button(figure 4)

fig 4

 


8. Now you are at the important screen (figure 5). Be sure to follow closely:

fig 5

 


Important info:

·         If you crash, restart the game and then exit out before connecting to your opponent, you are screwed because that will delete the important files. So, you may want to copy the below files to a backup directory if you crash before restarting the game:
game.org
game.in
game.sav

game.in2 (only if you've gotten past halftime)

 

Again, the Home team does not have to host the game. If a team is connected to a router or a network and cannot give a real IP address and the other team is able to do so, then let the other team host the game.